Faction Name: Commonwealth of Sonra
Faction Type: Federation of Stellar Nations and Colonies.
Species: Most types of Species can be a Civilian of the Commonwealth however to become a Citizen (allowing votes, government jobs and indeed ownership of property) there is a more stricter policy which includes:
- No dual Citizenship with other nations
- Military service (of at least 1 year reserve in peacetime)
- National Visa to live on any of the Commonwealth’s Vassals
The Primary Species of the Commonwealth (or rather 80.7% of recorded Citizens) are Cxami, Telians and Lamansci. (All details, listed in the below species posts)
Planets:Although there are a number of smaller Colonies and outposts which are currently developing and expanding (as well as a Corporate zone where Corporations seem to eternally fight for resources to fuel their own profit margins) the Commonwealth’s main Sovereign territory is centered around Three main systems.
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Sonra System (capital)Telia, Telia, Capital of the Commonwealth, actually the moon of Sonra IV, due to the fact that Sonra IV has high levels of Radioactivity due to a religious war, the Telians have settled upon this moon and terraformed it over many centuries. Despite their homeworld being a Radioactive rock, the Lunar colony has thrived into a Artificial Terran body, when the Commonwealth was formed the Moon of Telia was chosen to be the capital of the nation, in which a vast Capital city called Novus Spes was created.
Abriel, this Terran world is considered to be the economic hub of the entire Commonwealth’s Mercantile and Production efforts. One of the most Impressive features of this planet is the huge orbital Torbia that is positioned around the Equator of the Planet, this huge Shipyard is the only Shipyard capable of producing the Commonwealth’s Dreadnoughts and advanced Weaponry.
'Sonra's Pearl' Starcity is located in Lunar Orbit of Sonra-5 (A vast Oceanic planet), and serves as a connection of a number of factories, shipyards and military facilities that serve as the projection of the Commonwealth’s Military outside of Sonra. Indeed this starbase has grown to such proportions that it has often been dubbed a star city by many within the system.
Beneria SystemElanik'fio , is a breadbasket colony with food shipping across the commonwealth. It's also home to some of the more secretive research facilities in the whole of the commonwealth that currently are looking into a variety of technologies. This is also the one of the larger Cxami colonies within the Commonwealth with at least three Forests located on the planet’s tropical nature.
New Cxami Prime, This is the capital of the Cxami’s return within the Galaxy, pretty much a forest world with vast cities seemingly interwoven with Cxami trees. Indeed, with five forests on the Planet there is a definite sense that this planet is held by the Forests, but yet... the inhabitants are exceptionally welcoming with various settlements of other races being located here under the watchful eyes of the Planet's dominant species.
Klaxos systemKlaxos-7 is the Lamansci’s homeworld. A Vast Mountainous world in which the cities tend to be underground within special underwater lakes. Allowing the inhabitants shelter from the harsh winds and indeed mountain predators which the planet has. However, the Lamansci call it their home and their secretive society seems to fit with the planet’s attitude.
Culture:The Commonwealth of Sonra is, for the most part, A Federation of three main colonies. Klaxos-7, New Cxami Prime and Abriel, who have pooled funding, resources and indeed military and political resources into a Federation who patrols, colonises and acts as a United Government under the office of a single President and the Assembly with each head of colony serving on the council of colonies. To represent the interests of these colonies on a Intergalactic Scale.
The President’s office is to put it simply the Head of State of the Commonwealth, the one person who is elected to serve a term of Five years (With a limit of three terms being the maximum a President is allowed in office.) The powers of this office are
- Overruling any decisions made by Sovereign Parliament or Vassals which breach the Commonwealth Constitution and integration treaties
- Opening and closing Parliament
- Ownership of the Presidential Palace
- Overseeing Commonwealth military policy and deployments
The council of colonies is in effect the voice of the various colonies within the Commonwealth, they serve as the upper house in Parliament and has a say regarding the Militaries funding. The main event of the Council’s calendar is what is called the ‘council’s report’ where the heads of state for each colony gather to give the President feedback and criticism of their rule over the past year within the Commonwealth. The Council also has the right to veto any Presidential orders as well as removal of the President in the event that a majority of the Council believe that they are acting against the interests of the colony.
The Commonwealth Assembly is an elected body of Five hundred elected members across the Commonwealth who serve to Represent the Different cultures, areas and indeed Colonies. The allocation of members is reviewed prior to an election which is held every two years, it is this government which forms the Administration behind the President and is headed up by a Prime Minister normally with a Coalition Government. During these elections there are ten Political parties vying for positions:
The Peoples Reform party (Extreme left) are the ones that believe that the corporations should be shut down and all workers should get an equal share in the profit a.k.a communist party
The Socialist party (far left) believe that socialism should be applied on a greater scale with increased taxes flowing into health, education and public services.
The Theocratic and religious party (middle Left) are religious reformists believing that the Commonwealth should lead through the religious decisions made by the various religions that the Commonwealth have.
The Labour and workers society (centre Left) These are the normal Reformists who believe that socially the Commonwealth should help everyone, one of the large parties.
The Centre Unionist Party (Centre) These are the 'sit on the fence' members, usually independents are included here as well, These are normally the largest party and serve as ‘kingmakers’ for prime ministers.
Equa-rights (Centre) These are the loudest political party, who believe in Equality in the commonwealth amongst all races integrated as well as making live for civlians a little more easier to live within the Commonwealth itself.
The Commonwealth Conservative Party (centre Right) These are the members who believe the Commonwealth shouldn't change much, but are more open to change than the Militarists.
The Military Patriots (middle Right) These are the militaries representatives in parliament, Alot more of a hardlined political power rather then
The Economic movement Party (Far right) believe in more powers for the corporations and the private sector and less public service and government control.
The Sonra Nationalist Party (Extreme right) believe in a policy called ‘sonra first’ in which only Cxami, Lamansci and Telians should be part of the voting procedure.
Technology:Civilian Tech: The Commonwealth are a Technological oddity, despite features of civilian life (be it monorail lines and wireless tablets) which are considered up to date and modern (for them), there is a sense of practicality and Experimentation, with a wide range of Technological branches be it cloning, genetic enhancement all the way through to nano-bots and Artificial Intelligance still being tested while continuously under the watchful eye of the Science Regulators who have the power of shutting down any project that is deemed as a breach of the Ethical guideline. Despite this, there is a definite looser ethical policy which has led some Religious groups claiming the Commonwealth has been playing god with nature and technology for a very long time.
Military Tech: Since the dawn of the Commonwealth, there was a concentrated effort to develop and improve upon the UCAF's weapons and Armour across the board as the unreliability and sole focus on now unstable and outdated phase technology came to a close, the Ipecac Serene weapons laboratory, a military owned facility, finished a replacement technology to the old ‘Warp’ Reactors. This replacement was Special Electro-Dynamo Reactors where two specially designed Nyrium (A special metal, which if two smoothed out bars of the same metal are rubbed together can generate alot of energy) Wheels spin. The size of said wheels (and how many reactors are needed) all depend on the ship. There is normally a Breeder Reactor that will power the initial warmup of the rings as well.
This triggered a somewhat weapons development cold war amongst the corporations who now had to keep up with a military research lab who had created a large gap between the private and the public sector militaries in regards to energy tech. The first corp to develop something new was Synapse Industries with their Magnetic Accelerated Warhead (or M.A.W) Cannon. A weapon solely for the Angel Class Flagships.
It wasn’t just spaceship weapons which saw a major shift, Land based weapons changed with Ipecac Serene developing Mass Acceralation technology, A mass accelerator propels a solid metal slug using precisely-controlled electromagnetic attraction and repulsion. The slug is designed to squash or shatter on impact, increasing the energy it transfers to the target. If this were not the case, it would simply punch a hole right through, doing minimal damage. Depending on the size of the gun and the slug used, this weapon can easily have the impact of a nuclear weapon but the recoil on said gun would be tremendous. So, all weapons have a special Electro- Magnetic Reduction field developed by Synapse Industries which reduces the recoil and the impact of the slug.
Star Drive: Synapse Industries Spacial Distortion Field Warp, in short bubble warp any ship above Frigate can form a 'bubble' around the ship which bends space and time allow the ship to travel faster but not at the level of FTL and indeed travel from one system to the next can take weeks even years to do (Depending on the distance, between the three systems currently it's about 2 weeks from one system to the next) Ships do have to power up the engine however and cannot simply form the bubble, if interrupted during this process then effectively the bubble is 'popped'
Communication: Once again the commonwealth rely on Warp, stationed on most planets is a large scale satellite dish used to project the intended communication too a world and then using the satellite will encode the data before sending it off via a smaller and not visible to the naked eye Warp bubble. Even then it cannot send off huge streams of data instead text messages and images are sent rather than actual video messages.
Military Forces: Or, to give it’s official term the United commonwealth Armed Forces (Or UCAF) is the Committed Guardians of the Commonwealth’s Sovereign space and colonies and is divided into three main branches. The total number of the UCAF currently stands at 1.3 Billion troops. (Current divide is CLF: 25%, CSN: 20% and PDMF 45%)
The Commonwealth Land Forces (CLF) is the primary offensive land force used for invasion or marshal law on planets. Normally the second military offensive and defensive land reaction of the commonwealth, the first in an offence being the CSN and defence, the PDNF respectively. Indeed this army tends to be based on more mobile deployments, Equipment of these troops tend to be the best funded and indeed each soldier has volunteered for service within this army.
The space navy of the commonwealth (Or CSN) is probably the most visible of the colonies united military funding. Primarily because they protect the space in and around commonwealth space and are the visible anti-piracy forces. Despite them appearing to be the largest force equipment and ship wise they are in fact personnel smaller than the other two because of the fact that Commonwealth ships tend to need less crews, however the training for said personnel is alot higher (especially at the capital ship level)
The Rest of the Armed Forces are individual Military and security forces or commonly called the ‘Planetary Defence Military Force’ or PDMF, these forces are the primary military forces on the surface and tends to be the bulk of the Military. due to the fact that each colony’s PDMF prefers their own military command and equipment which means that on Border colonies they are not exactly the best armed and equipped force (Think AK-47’s and bulletproof armour, and your roughly on the right lines)